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The SoMFVec4ui32 class is a container for SbVec4ui32 vectors.This field is used where nodes, engines or other field containers needs to store an array of vectors with four elements. More...
#include <Inventor/fields/SoMFVec4ui32.h>
Public Member Functions | |
virtual SoType | getTypeId (void) const |
virtual void | copyFrom (const SoField &field) |
const SoMFVec4ui32 & | operator= (const SoMFVec4ui32 &field) |
virtual SbBool | isSame (const SoField &field) const |
const SbVec4ui32 & | operator[] (const int idx) const |
const SbVec4ui32 * | getValues (const int start) const |
int | find (const SbVec4ui32 &value, SbBool addifnotfound=0) |
void | setValues (const int start, const int num, const SbVec4ui32 *newvals) |
void | set1Value (const int idx, const SbVec4ui32 &value) |
void | setValue (const SbVec4ui32 &value) |
const SbVec4ui32 & | operator= (const SbVec4ui32 &val) |
SbBool | operator== (const SoMFVec4ui32 &field) const |
SbBool | operator!= (const SoMFVec4ui32 &field) const |
SbVec4ui32 * | startEditing (void) |
void | finishEditing (void) |
void | setValuesPointer (const int num, const SbVec4ui32 *userdata) |
void | setValuesPointer (const int num, SbVec4ui32 *userdata) |
void | setValuesPointer (const int num, const uint32_t *userdata) |
void | setValuesPointer (const int num, uint32_t *userdata) |
void | setValues (int start, int num, const uint32_t xyzw[][4]) |
void | set1Value (int idx, uint32_t x, uint32_t y, uint32_t z, uint32_t w) |
void | set1Value (int idx, const uint32_t xyzw[4]) |
void | setValue (uint32_t x, uint32_t y, uint32_t z, uint32_t w) |
void | setValue (const uint32_t xyzw[4]) |
Static Public Member Functions | |
static void * | createInstance (void) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Protected Member Functions | |
virtual void | deleteAllValues (void) |
virtual void | copyValue (int to, int from) |
virtual int | fieldSizeof (void) const |
virtual void * | valuesPtr (void) |
virtual void | setValuesPtr (void *ptr) |
virtual void | allocValues (int num) |
Protected Attributes | |
SbVec4ui32 * | values |
The SoMFVec4ui32 class is a container for SbVec4ui32 vectors.
This field is used where nodes, engines or other field containers needs to store an array of vectors with four elements.
This field supports application data sharing through a setValuesPointer() method. See SoMField documentation for information on how to use this function.
SoType SoMFVec4ui32::getClassTypeId | ( | void | ) | [static] |
Returns a unique type identifier for this field class.
Reimplemented from SoMField.
SoType SoMFVec4ui32::getTypeId | ( | void | ) | const [virtual] |
Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
Implements SoField.
void SoMFVec4ui32::deleteAllValues | ( | void | ) | [protected, virtual] |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Implements SoMField.
void SoMFVec4ui32::copyValue | ( | int | to, | |
int | from | |||
) | [protected, virtual] |
This method is used for moving values around internally within a multivalue field. It needs to be overridden in each field so it automatically takes care of running copy contructors where necessary.
Implements SoMField.
const SbVec4ui32* SoMFVec4ui32::getValues | ( | const int | start | ) | const [inline] |
\ Returns a pointer to the values array. \
SbBool SoMFVec4ui32::operator== | ( | const SoMFVec4ui32 & | f | ) | const |
Checks for equality. Returns 0
if the fields are of different type or the field's value(s) are not equal.
Reimplemented from SoField.
SbBool SoMFVec4ui32::operator!= | ( | const SoMFVec4ui32 & | f | ) | const [inline] |
Returns TRUE
if the fields are of different type or has different value.
Reimplemented from SoField.
void SoMFVec4ui32::initClass | ( | void | ) | [static] |
Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.
Reimplemented from SoMField.
void SoMFVec4ui32::setValues | ( | int | start, | |
int | numarg, | |||
const uint32_t | xyzw[][4] | |||
) |
Set num vector array elements from xyzw, starting at index start.
References SoMField::maxNum, SoMField::num, and SoField::valueChanged().
void SoMFVec4ui32::set1Value | ( | int | idx, | |
uint32_t | x, | |||
uint32_t | y, | |||
uint32_t | z, | |||
uint32_t | w | |||
) |
Set the vector at idx.
void SoMFVec4ui32::set1Value | ( | int | idx, | |
const uint32_t | xyzw[4] | |||
) |
Set the vector at idx.
void SoMFVec4ui32::setValue | ( | uint32_t | x, | |
uint32_t | y, | |||
uint32_t | z, | |||
uint32_t | w | |||
) |
Set this field to contain a single vector with the given element values.
void SoMFVec4ui32::setValue | ( | const uint32_t | xyzw[4] | ) |
Set this field to contain a single vector with the given element values.
References SoMField::setNum().
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